FLUX 3 Max Text to Video

Text-to-video with native audio, up to 20 seconds, 1080p.

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APIPricing
~19.22s
Example output
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FLUX 3 Max Text to Video

FLUX 3 Max Text to Video is a frontier text-to-video model, a post-trained version of Black Forest Labs' FLUX 3 multimodal foundation model. Describe a scene and it returns a finished clip with synchronized native audio — no starting image required.

What is FLUX 3 Max Text to Video?

FLUX 3 Max turns a written description of subject, action, camera movement and sound into a video of up to 20 seconds at 720p or 1080p. It is the post-trained, latency-optimized version of FLUX 3 Video: the base model was trained further for motion coherence, prompt adherence and visual quality, and its inference path was rebuilt so a 10-second clip comes back in about the time it takes to read this sentence. On Artificial Analysis's preliminary image-to-video arena it is tied for first in blind human-preference voting.

Key Features

  • Native synchronized audio in the same pass, so an impact lands with its sound on the right frame.
  • Motion that stays true to life — fast-moving subjects keep their shape from first frame to last.
  • Strong prompt adherence across busy, multi-subject and even anachronistic scenes.
  • Durations from 5 to 20 seconds, 720p or 1080p, aspect ratios from 21:9 to 9:16.
  • Reasoning-level control and a seed for reproducible generations.

Best Use Cases

Because a draft and a final come from the same fast model, FLUX 3 Max fits rapid previsualization, storyboards, social and ad clips, and concept exploration where you iterate many takes of one shot. Its motion fidelity suits fast action — sport, performance, machinery, crowds — and native audio suits scenes built around a sound event. In testing, a prompt for three taiko drummers on a night festival stage returned clean rigid-body motion with blurred sticks holding their shape and drum hits locked to the picture.

Prompt Tips and Output Quality

Name concrete subjects, one clear action, a camera move motivated by that action, and one line describing the sound. Keep reasoning level high for complex, multi-element prompts and drop to low for simple scenes. Leave audio on for anything with a sound event.